make a dynamic 30-seconds motion graphic video about the distilbook like a product explainer the video has to be very incredible (product url) https://t.co/BcbRbZVf1d
Cinematic Realistic
Explore free Cinematic Realistic video prompts from YouMind's AI prompt library, grouped under styles. Every prompt is curated from real creative workflows and ready to copy, adapt, and reuse.
Duration: 10 seconds Aspect ratio: 9:16 vertical Overall style: Realistic live-action texture, daytime outdoor natural light, fixed camera position with single medium shot; The entire film performs a hard cut only once at 6.45 seconds to complete an outfit transformation. Before and after the cut point, the camera position, shot size, character positioning, and background must remain completely consistent. Movements should have real physical inertia; strictly no static staring, and strictly no transformation special effects.
make a dynamic 15-second motion graphics video for @fal that shows what an incredible motion designer you are, like it's your showreel for a résumé. go all out. Use the fal API.
make a 20-second video about anything, your call; make it crazy. The photon is born in the Sun's core and bounces around for up to 170,000 years before it gets out. Then it takes 8 min 19 s to reach Earth, passing Mercury and Venus at their real light travel times, and ends up aimed at your pupil. Built in Remotion with no stock footage and no images. Everything is drawn in code. The soundtrack is synthesised from scratch by a Node script that reads the same bounce data as the animation, so every bounce you see is a click you hear.
Create a 30-second ultra-realistic UGC-style promotional video featuring a Kawasaki Ninja H2R. The video should feel like authentic footage filmed by a confident motorcycle creator, while maintaining premium cinematic quality. Scene 1, 0–5 seconds: Start with a handheld smartphone-style shot of the creator walking toward the Kawasaki Ninja H2R parked in a modern underground garage. The creator looks into the camera and says naturally, “Okay, this might be one of the wildest bikes I’ve ever seen.” Quick close-ups reveal the sharp front fairing, aerodynamic bodywork, carbon-fiber details, exposed mechanical elements, and aggressive styling. Scene 2, 5–12 seconds: Cut to the creator sitting on the motorcycle and starting the engine. Capture the realistic engine sound, subtle vibration, dashboard lighting, and exhaust note. The creator says, “The Ninja H2R just looks absolutely insane in person.” Use natural handheld camera movement mixed with cinematic close-up shots. Scene 3, 12–22 seconds: Show the motorcycle riding on a closed professional track. Use dynamic tracking shots from multiple realistic camera positions, including low side angles, rear follow shots, and wide track shots. Show controlled acceleration, cornering, and aerodynamic movement without reckless public-road behavior. Add realistic tire movement, suspension response, wind interaction, and natural motion blur. Scene 4, 22–27 seconds: Return to the creator standing beside the parked bike. He looks at the camera and says, “The design, the sound, the presence… everything feels next level.” Scene 5, 27–30 seconds: Finish with a slow cinematic reveal of the Ninja H2R from front three-quarter angle as the creator walks away. End with clean on-screen text: “Ninja H2R. Built to stand apart.” Visual style: authentic UGC meets premium motorcycle commercial. Photorealistic live-action appearance, natural skin texture, realistic motorcycle materials, accurate proportions, physically believable movement, natural lighting, subtle handheld imperfections, realistic audio synchronization, cinematic depth of field, smooth transitions, detailed reflections, 4K quality. Avoid CGI appearance, plastic textures, distorted motorcycle geometry, unrealistic riding physics, duplicated bikes, fake-looking environments, excessive camera shake, or exaggerated effects.
A cinematic action fight scene inside an old, crowded Pakistani passenger train compartment. A young woman with long brown hair, wearing a blue denim jacket and loose white pants, fights multiple men dressed in black. She performs fast, realistic martial-arts moves, dodging punches and delivering powerful kicks and strikes. The fight moves through the narrow aisle between old worn-out blue train seats. Dynamic handheld camera movement, low-angle shots, wide shots and close-ups, realistic body movement, natural motion blur, dramatic physical choreography, intense expressions, dusty vintage train interior, daylight coming through the windows, gritty realistic atmosphere, cinematic color grading, shallow depth of field, highly detailed, photorealistic, realistic skin texture, Hollywood-style action cinematography, 35mm lens, high contrast, 4K, smooth motion, no text, no subtitles, no watermark. Negative Prompt: cartoon, anime, CGI look, unrealistic anatomy, extra fingers, extra limbs, distorted face, duplicate people, floating objects, unnatural movement, excessive blood, gore, blurry faces, low quality, oversaturated colors, text, subtitles, watermark, logo. Aspect Ratio: 16:9 Style: Photorealistic cinematic action Duration: 20 seconds Camera: Handheld + dynamic tracking + low-angle shots Quality: 4K cinematic realism
Create a 30-second ultra-realistic Korean first-date vlog set in South Korea in the early 2000s, filmed on an authentic consumer DV camcorder. Keep the SAME young Korean woman visually consistent throughout: identical face, hair, body proportions, outfit and accessories. 0–5s — ARRIVING: She walks through an authentic early-2000s Korean street and arrives at a cozy Korean restaurant. Inside, the same young Korean man is already waiting at a table. 5–9s — MEETING: She enters, notices him, smiles naturally and walks over. They greet each other casually, then sit together at the table. 9–13s — ORDERING: A waitress approaches with a notepad and takes their order. They briefly look at the menu and order naturally. 13–19s — TALKING: While waiting for the food, they casually talk and laugh, making natural eye contact and small gestures. The DV camera captures candid moments from a friend’s handheld perspective. 19–24s — FOOD + EATING: Their Korean food arrives. They react naturally, begin eating and continue chatting casually. 24–30s — LEAVING: After finishing, they stand up, leave the restaurant together and walk down the Korean street, continuing their conversation as the camera follows them. Everything must authentically belong to the early 2000s: Korean fashion, hairstyles, restaurant interior, menu, dishes, furniture, streets, cars and technology. No smartphones, modern interiors, modern cars, laptops, AirPods, influencer styling or modern lighting. Use raw early-2000s DV footage with subtle handheld shake, imperfect framing, autofocus hunting, exposure shifts, soft digital detail, mild CCD/DV noise, natural motion blur and occasional awkward zooms. Keep expressions, movement and interactions spontaneous and realistic. No identity drift, outfit changes, duplicated people, warped hands, disappearing objects or teleporting between locations.
Create a 60-second ultra-realistic cinematic Korean action-thriller scene featuring a young woman with straight black hair, a sharp, confident expression, and a distinctive outfit: a black oversized jacket, light-colored top, black pants, and a bright red scarf. She is inside a dimly lit classroom, facing an armed opponent. The scene combines intense gunfight choreography, acrobatic martial arts, dramatic close-ups, and stylish action-film cinematography. SCENE 1 — THE INTRODUCTION (0–6 seconds) Open with a medium close-up of the young woman standing motionless in a dark classroom. She looks directly ahead with a calm, intimidating expression. Her black hair frames her face, and her red scarf contrasts with her dark clothing. Cut to an extreme close-up of her face as she slightly tilts her head and purses her lips, maintaining a cool, fearless attitude. Insert a brief close-up of a handgun resting on a nearby desk to establish the danger. SCENE 2 — THE ATTACK BEGINS (6–12 seconds) Cut to a wider classroom shot. An armed opponent suddenly approaches. The woman immediately lowers her body, shifts her weight, and prepares to evade. Use a fast tracking shot as she moves forward, followed by a sudden camera cut to her opponent. The choreography should feel fast, fluid, and physically convincing, with realistic body mechanics and clear spatial continuity. SCENE 3 — ACROBATIC FIGHT (12–22 seconds) The woman launches into an explosive sequence of martial arts movements. She ducks beneath an attack, pivots, performs a high spinning kick, and uses rapid changes of direction to avoid her opponent. Capture the action with a combination of low-angle shots, wide shots, and close tracking movements. Her jacket and red scarf move naturally with her momentum. Show brief flashes of gunfire and bright muzzle flashes illuminating the dark classroom. The camera alternates between the woman's controlled movements and the opponent's reactions. SCENE 4 — THE GUNFIGHT (22–36 seconds) Escalate the confrontation with rapid exchanges of gunfire. The woman takes cover, changes position, and uses the classroom desks as obstacles. Include dramatic low-angle shots of her moving across the room, quick close-ups of her focused eyes, and brief shots of the muzzle flashes lighting the windows and furniture. At one point, use a dramatic ground-level perspective as she stands over the camera's viewpoint, holding her weapon with a determined expression. Cut to a close-up of her hands holding a firearm, then return to a wider shot showing her movement through the classroom. SCENE 5 — THE FINAL EXCHANGE (36–48 seconds) The action becomes more intense. The woman moves sideways while maintaining awareness of her opponent. Show a fast sequence of evasive movements, sharp turns, and acrobatic kicks. Use dynamic handheld cinematography, short whip pans, and occasional slow motion at the most dramatic moments. Include
CINEMATIC SHORT FILM, 46 sec, 16:9, photorealistic Hollywood sci-fi action, dystopian highway apocalypse. Cold steel-grey sky, burning orange explosions, volumetric god rays, anamorphic lens, film grain. HERO: muscular woman, curly dark hair, olive tank top, black jeans and boots, fierce expression. BIKE: matte-black futuristic armored motorcycle, twin fat front wheels, white glowing headlights, mounted cannon. 1 (0-2s): Low-angle front tracking, hero races toward camera on a wrecked highway, burning car and black smoke behind. 2 (2-4s): Side-front tracking, bike leans through a curve under an overpass, headlights flaring. 3 (5-6s): Extreme close-up of the bike's armored cannon and engine, her hand on the handlebar, motion blur. 4 (7-9s): Tight close-up of her face low over the bike, intense eyes, wind-blown curls, shallow depth of field. 5 (10-11s): Wide low-angle, giant black alien warship over the highway fires an orange beam, ground explosion. 6 (12-14s): Huge fireball erupts, hero's tiny silhouette speeds away, yellow car blurs past. 7 (15-16s): Side close-up, hero crouched on the bike, engulfed in orange fire and smoke. 8 (17-18s): Ground-level shot of rusted abandoned cars, open doors, a boot flies through the frame. 9 (19-21s): Blonde woman in black leather jacket aims a heavy sci-fi rifle at camera, burning wreckage behind. 10 (22-23s): Frontal tracking, hero bursts out from under a dark overpass, smoke columns behind. 11 (24-26s): Driver POV down the highway, collapsed overpass and debris ahead, lone black car in the lane. 12 (27-28s): Wide side shot, bike launches off a broken concrete slab, front wheel high. 13 (29-33s): Slow-motion low-angle, hero and bike airborne against dramatic clouds and god rays, red taillight glowing. 14 (34-36s): Close-up, rear wheel hits a broken slab and explodes in a fireball, sparks and debris, slow motion. 15 (37-38s): Wide ground-level, debris-covered highway, overturned burning car, tiny hero falling through the sky. 16 (39-42s): Hero lands and skids into a low crouch, one knee and hand down, fire behind her. 17 (43-46s): Medium close-up, she rises, fierce eyes, wall of orange fire exploding behind her, freeze on hero pose. MOTION: fast tracking, whip pans, slow-motion airborne beat, handheld shake on explosions, realistic physics, consistent character and bike design. NEGATIVE PROMPT: cartoon, anime, CGI look, plastic skin, deformed face, bad hands, extra limbs, extra wheels, changing bike design, inconsistent character, blurry, low resolution, flicker, morphing, warped anatomy, text, subtitles, watermark, logo, oversaturated, duplicate characters, unnatural motion
Subject is NVIDIA Blackwell GPU: Walk into the data center, open servers, disassemble graphics cards, pass through circuits and transistors, down to a single silicon atom. All packaged in a single HTML file, runnable directly in the browser.
Create a photorealistic live-action horror short film inside a busy luxury hotel during normal operating hours. Make it feel like a real emergency filmed with a handheld camera, with natural human reactions, believable physics, practical effects, realistic hotel details and strong spatial continuity. MAIN CHARACTER: A female hotel security guard in her 30s wearing a realistic dark security uniform, ID badge and radio. Keep her face, hairstyle, clothing, body proportions and equipment consistent throughout the entire video. She reacts naturally and cautiously rather than behaving like an action hero. The film begins in the hotel lobby with guests checking in, staff working at reception and luggage carts moving across the marble floor. Suddenly, an infected guest attacks another guest near reception. The victim falls against the desk while nearby people freeze in shock before panic spreads. The female security guard hears the disturbance and rushes toward the lobby. She tries to understand what is happening while directing guests away from the infected. More infected suddenly appear and attack nearby guests. People scatter toward elevators, restaurants and corridors, dropping luggage and personal belongings. The guard grabs a heavy luggage trolley as a defensive barrier. An infected charges toward her, and she pushes the trolley forward, knocking the attacker off balance with a heavy, realistic impact. Another infected suddenly charges. She sidesteps at the last moment, causing it to crash into a glass partition that cracks realistically. She immediately guides several survivors toward a partially closed service corridor while distant screams echo from other floors. The group reaches temporary safety and barricades the corridor door with luggage and a heavy cart. The guard stays near the entrance, watching the lobby while protecting the survivors. The hotel suddenly becomes eerily quiet. Abandoned luggage, spilled drinks and overturned furniture cover the lobby. Through the narrow doorway, she notices a distant infected figure slowly crossing the lobby. She raises one finger, silently signaling everyone to stay quiet. AUDIO: Fully diegetic hotel ambience, footsteps, luggage wheels, frightened voices, screams, radio static, zombie snarls, heavy breathing, glass cracking, realistic impacts and distant footsteps. No music. STYLE: Photorealistic live-action hotel horror, practical-effects zombies, realistic skin and facial transformation, dark veins spreading beneath the skin, cloudy/milky eyes, violent convulsions and unnatural infected movements, natural handheld camera, realistic hotel lighting, believable crowd behavior, grounded physics and cinematic emergency-documentary feel. NEGATIVE: Excessive gore, graphic dismemberment, graphic eye gore, anime, cartoon, fake CGI, exaggerated action choreography, superhero movements, distorted anatomy, duplicated
Create a cinematic, ultra-realistic 30-second live-action sequence set in a peaceful autumn forest during warm golden hour. Begin with a low-angle tracking shot following a mysterious young woman walking slowly through a carpet of fallen orange and brown leaves, wearing a simple loose dark-brown long-sleeve top and long dark skirt. Her shoulder-length dark hair moves naturally in the gentle breeze. Transition into intimate cinematic close-ups of her calm, slightly melancholic face as autumn leaves drift around her, with warm sunlight filtering beautifully through the trees. Show her continuing deeper into the forest while the camera moves naturally around her, capturing soft fog, moss-covered rocks, fallen leaves, tall trees, and glowing golden-orange foliage. Add a poetic visual transition where she briefly appears upside down as the forest swirls around her, creating a dreamlike emotional moment without losing realistic physical detail. Include a macro close-up of her fingers gently touching another fingertip, emphasizing natural skin texture, subtle movement, and delicate emotion. Return to wide cinematic shots of the woman standing alone among the trees, surrounded by drifting leaves and warm atmospheric sunlight. End with a peaceful wide shot as she walks farther into the forest, becoming smaller against the vast autumn landscape before transitioning into a lush green woodland. Ultra-photorealistic live-action cinematography, realistic human anatomy, natural facial expressions, detailed skin and hair, physically accurate leaves and wind movement, soft atmospheric fog, warm golden-hour lighting, shallow depth of field, cinematic lens flares, gentle handheld camera movement, smooth tracking shots, emotional storytelling, subtle film grain, realistic environmental textures, poetic and melancholic atmosphere, 30 seconds, widescreen 16:9, no text, no logos, no watermark, no cartoon look, no CGI appearance, no artificial-looking face.
Create a cinematic, ultra-realistic luxury watchmaking commercial. Show a skilled watchmaker in a dark premium workshop carefully assembling an intricate mechanical gold watch. Start with close-ups of tiny gears, screws and moving mechanisms, then show his hands precisely placing the delicate components with professional tools. Slowly reveal the complete watch being polished and placed on his wrist. End with an extreme macro shot of the finished watch and its moving mechanical gears. Dark elegant lighting, realistic metal reflections, shallow depth of field, smooth camera movement, detailed craftsmanship, premium luxury advertisement aesthetic, photorealistic 3D animation. No text, logos or watermark.
For this test of ElevenLabs v4, I created a short horror scene at a late-night train platform. Voice: Generated a dialogue between two people in one go using v4. Visuals: Just added depth to 9 static images and moved them; no video generation AI used. Since the initial voices weren't scary enough: -> Kept the script as is, but added acting directions in English like [whispering] or [laughs softly] in the middle. -> Changed stability from 0.5 to 0.3. -> Compared three female voices and chose one with more breathiness and lower pitch. -> The woman remains whispering until the end, showing only her back and lips, no face. Subtitles: Mincho font. Woman's text is vertical, man's is horizontal. Woman's characters appear one by one at a whispering speed; man's characters tremble as if screaming. Tools Used: - Claude Code with Opus 5.5: Planning, direction, code for movement and subtitles, final check. - ElevenLabs v4: Dialogue between two people and ambient sounds. - Codex Image Generation: 9 static images. - Three.js: Added depth to static images and moved the camera. - Shippori Mincho B1: Subtitle font. - Playwright: Exported frames one by one via browser. - ffmpeg: Exported the video.
Created a 15-second cinematic fantasy battle scene in a ruined ancient city at sunset, with dramatic golden skies, burning buildings, smoke, and destroyed stone structures. A powerful blue-clad female warrior with dark hair faces a fierce female fire warrior with pale pink hair and small red horns. The blue warrior controls massive waves of glowing water while the fire warrior creates intense orange flames around her hands and body. Show them charging toward each other with fast, dynamic combat movements, magical energy trails, flying sparks, smoke, and debris. Build the action from a close-up confrontation into a wide cinematic shot of both elemental powers colliding in the center of the battlefield. End with an enormous blue water wave crashing against a giant fire explosion, creating steam, glowing particles, and a spectacular energy shockwave. Use realistic cinematic lighting, detailed characters, smooth camera movement, epic fantasy atmosphere, high-quality VFX, dramatic depth of field, and a powerful movie-trailer style ending.
Create a 17-second ultra-realistic cinematic vertical video featuring the woman from the provided character reference. Use the newly provided female character reference as the ONLY identity reference for the main character. Do NOT use the face or identity of the woman visible in the storyboard. Use the provided 13-panel Master Storyboard as the exact visual, chronological and action guide for the entire video. CHARACTER CONSISTENCY: Preserve the exact facial identity of the provided woman throughout the entire video, including her facial structure, eyes, nose, lips, skin tone, long dark hair, body proportions and recognizable appearance. Her identity must remain unchanged in every shot. Keep the character visually consistent from beginning to end. No face drift, no identity change, no hairstyle transformation and no replacement character. The wardrobe should be adapted naturally for the volcanic adventure while maintaining a believable, consistent outfit throughout the sequence. IMPORTANT: The Master Storyboard controls the scenes, actions, camera progression, timing and visual composition. The provided character reference controls ONLY the identity and appearance of the main woman. Do not copy the storyboard woman's face. STORY AND ACTION: SHOT 1 — 0:00–0:02 Begin with the woman holding an enormous transparent bag completely filled with unpopped popcorn kernels near the edge of a massive volcanic crater. Use a close-to-medium cinematic perspective showing her, the giant popcorn bag and the glowing crater in the background. She looks toward the crater with curious anticipation. SHOT 2 — 0:02–0:03 Move closer as she looks down toward the crater. Her expression changes slightly as she watches the glowing lava below. The giant popcorn bag remains firmly in her hands. SHOT 3 — 0:03–0:04 She releases the giant popcorn bag. The transparent bag begins falling downward into the crater. Use a dynamic camera movement following the falling bag. Keep the bag physically consistent and clearly visible. SHOT 4 — 0:04–0:05 The bag hangs above the glowing lava crater. Use a dramatic overhead perspective looking down into the circular volcanic formation. The bag continues descending naturally under gravity. The glowing lava illuminates the transparent plastic and popcorn kernels. SHOT 5 — 0:05–0:06 The bag falls closer toward the lava. Increase the sense of speed while maintaining realistic gravity and physical motion. The camera follows the bag toward the center of the crater. SHOT 6 — 0:06–0:08 The crater suddenly erupts. A powerful vertical volcanic burst rises from the center. The popcorn bag is caught in the eruption. Use a dramatic wide overhead shot showing the full scale of the crater. SHOT 7 — 0:08–0:09 The eruption transforms into an enormous explosion of freshly popped popcorn. Thousands of realistic popcorn pieces burst upward and outward. Use a fast cinematic camera push into the popcorn cloud. Each popcorn piece should have believable individual motion. SHOT 8 — 0:09–0:10 The popcorn explosion fills the frame and transitions into the interior of a small vehicle or cabin. Popcorn rushes through the space and begins accumulating everywhere. Use strong forward motion as the popcorn wave moves toward the camera. SHOT 9 — 0:10–0:12 The cabin rapidly fills with popcorn. Popcorn rises from the floor and piles naturally around the seats and interior surfaces. The volume increases continuously until the woman is surrounded. Do not make the popcorn appear instantaneously. SHOT 10 — 0:12–0:14 The camera pushes through the popcorn toward the woman. She is partially buried in the enormous pile, with her upper body and face clearly visible. She looks toward the camera and begins laughing. Popcorn moves naturally around her shoulders and arms. SHOT 11 — 0:14–0:15 Close-up of the woman emerging from the popcorn. She smiles directly toward the camera. A few popcorn pieces rest naturally in her hair and on her shoulders. Warm orange volcanic light illuminates her face. SHOT 12 — 0:15–0:16 She gathers a large handful of popcorn with both hands. She brings it toward her mouth with a playful, delighted expression. Keep the popcorn pieces physically consistent and naturally positioned. SHOT 13 — 0:16–0:17 Extreme close-up final moment. She happily eats the popcorn while looking toward the camera. She smiles playfully with popcorn around her. End on her satisfied expression. CAMERA: Use motivated cinematic camera movement throughout: handheld close-ups, overhead crater shots, dynamic tracking, dramatic push-ins, macro popcorn details and an intimate final close-up. Use subtle speed changes only where they enhance the eruption and popcorn explosion. PHYSICS: Realistic gravity. Realistic falling motion. Realistic volcanic eruption dynamics. Realistic popcorn expansion and flight. Realistic popcorn accumulation and weight. Realistic interaction between the woman and the popcorn. No teleportation. No duplicated objects. No floating elements without support. AUDIO: Natural environmental sounds: volcanic rumbling, lava glow ambience, popcorn kernels shaking inside the bag, eruption roar, popcorn explosion crackling, popcorn filling the cabin, woman laughing softly, popcorn crunching when eaten. No music unless requested. No dialogue except laughter and natural vocal reactions. STYLE: Ultra-realistic cinematic quality. High detail textures. Physically accurate lighting. Volcanic glow reflections on skin and popcorn. Shallow depth of field during close-ups. Strong contrast between dark volcanic rock and bright lava glow. Warm color grading with orange highlights and deep shadows.
Horse with boxing gloves, punching a donkey that is going to do back kicks, they are professional fighters
<Subject> a lone agent in a dim briefing room receiving a sealed mission envelope <Action> opens the envelope, reads one line, looks up with a sharp inhale <Camera> slow push-in from medium to close-up, 50mm lens, locked horizon <Light> single warm practical lamp, deep shadows, mild volumetric dust <Style> cinematic spy short, 24fps, Seedance 2.5, light film grain
make a dynamic 30-seconds motion graphic video about the distilbook like a product explainer the video has to be very incredible (product url) https://t.co/BcbRbZVf1d
make a dynamic 15-second motion graphics video for @fal that shows what an incredible motion designer you are, like it's your showreel for a résumé. go all out. Use the fal API.
Create a 30-second ultra-realistic UGC-style promotional video featuring a Kawasaki Ninja H2R. The video should feel like authentic footage filmed by a confident motorcycle creator, while maintaining premium cinematic quality. Scene 1, 0–5 seconds: Start with a handheld smartphone-style shot of the creator walking toward the Kawasaki Ninja H2R parked in a modern underground garage. The creator looks into the camera and says naturally, “Okay, this might be one of the wildest bikes I’ve ever seen.” Quick close-ups reveal the sharp front fairing, aerodynamic bodywork, carbon-fiber details, exposed mechanical elements, and aggressive styling. Scene 2, 5–12 seconds: Cut to the creator sitting on the motorcycle and starting the engine. Capture the realistic engine sound, subtle vibration, dashboard lighting, and exhaust note. The creator says, “The Ninja H2R just looks absolutely insane in person.” Use natural handheld camera movement mixed with cinematic close-up shots. Scene 3, 12–22 seconds: Show the motorcycle riding on a closed professional track. Use dynamic tracking shots from multiple realistic camera positions, including low side angles, rear follow shots, and wide track shots. Show controlled acceleration, cornering, and aerodynamic movement without reckless public-road behavior. Add realistic tire movement, suspension response, wind interaction, and natural motion blur. Scene 4, 22–27 seconds: Return to the creator standing beside the parked bike. He looks at the camera and says, “The design, the sound, the presence… everything feels next level.” Scene 5, 27–30 seconds: Finish with a slow cinematic reveal of the Ninja H2R from front three-quarter angle as the creator walks away. End with clean on-screen text: “Ninja H2R. Built to stand apart.” Visual style: authentic UGC meets premium motorcycle commercial. Photorealistic live-action appearance, natural skin texture, realistic motorcycle materials, accurate proportions, physically believable movement, natural lighting, subtle handheld imperfections, realistic audio synchronization, cinematic depth of field, smooth transitions, detailed reflections, 4K quality. Avoid CGI appearance, plastic textures, distorted motorcycle geometry, unrealistic riding physics, duplicated bikes, fake-looking environments, excessive camera shake, or exaggerated effects.
Create a 30-second ultra-realistic Korean first-date vlog set in South Korea in the early 2000s, filmed on an authentic consumer DV camcorder. Keep the SAME young Korean woman visually consistent throughout: identical face, hair, body proportions, outfit and accessories. 0–5s — ARRIVING: She walks through an authentic early-2000s Korean street and arrives at a cozy Korean restaurant. Inside, the same young Korean man is already waiting at a table. 5–9s — MEETING: She enters, notices him, smiles naturally and walks over. They greet each other casually, then sit together at the table. 9–13s — ORDERING: A waitress approaches with a notepad and takes their order. They briefly look at the menu and order naturally. 13–19s — TALKING: While waiting for the food, they casually talk and laugh, making natural eye contact and small gestures. The DV camera captures candid moments from a friend’s handheld perspective. 19–24s — FOOD + EATING: Their Korean food arrives. They react naturally, begin eating and continue chatting casually. 24–30s — LEAVING: After finishing, they stand up, leave the restaurant together and walk down the Korean street, continuing their conversation as the camera follows them. Everything must authentically belong to the early 2000s: Korean fashion, hairstyles, restaurant interior, menu, dishes, furniture, streets, cars and technology. No smartphones, modern interiors, modern cars, laptops, AirPods, influencer styling or modern lighting. Use raw early-2000s DV footage with subtle handheld shake, imperfect framing, autofocus hunting, exposure shifts, soft digital detail, mild CCD/DV noise, natural motion blur and occasional awkward zooms. Keep expressions, movement and interactions spontaneous and realistic. No identity drift, outfit changes, duplicated people, warped hands, disappearing objects or teleporting between locations.
CINEMATIC SHORT FILM, 46 sec, 16:9, photorealistic Hollywood sci-fi action, dystopian highway apocalypse. Cold steel-grey sky, burning orange explosions, volumetric god rays, anamorphic lens, film grain. HERO: muscular woman, curly dark hair, olive tank top, black jeans and boots, fierce expression. BIKE: matte-black futuristic armored motorcycle, twin fat front wheels, white glowing headlights, mounted cannon. 1 (0-2s): Low-angle front tracking, hero races toward camera on a wrecked highway, burning car and black smoke behind. 2 (2-4s): Side-front tracking, bike leans through a curve under an overpass, headlights flaring. 3 (5-6s): Extreme close-up of the bike's armored cannon and engine, her hand on the handlebar, motion blur. 4 (7-9s): Tight close-up of her face low over the bike, intense eyes, wind-blown curls, shallow depth of field. 5 (10-11s): Wide low-angle, giant black alien warship over the highway fires an orange beam, ground explosion. 6 (12-14s): Huge fireball erupts, hero's tiny silhouette speeds away, yellow car blurs past. 7 (15-16s): Side close-up, hero crouched on the bike, engulfed in orange fire and smoke. 8 (17-18s): Ground-level shot of rusted abandoned cars, open doors, a boot flies through the frame. 9 (19-21s): Blonde woman in black leather jacket aims a heavy sci-fi rifle at camera, burning wreckage behind. 10 (22-23s): Frontal tracking, hero bursts out from under a dark overpass, smoke columns behind. 11 (24-26s): Driver POV down the highway, collapsed overpass and debris ahead, lone black car in the lane. 12 (27-28s): Wide side shot, bike launches off a broken concrete slab, front wheel high. 13 (29-33s): Slow-motion low-angle, hero and bike airborne against dramatic clouds and god rays, red taillight glowing. 14 (34-36s): Close-up, rear wheel hits a broken slab and explodes in a fireball, sparks and debris, slow motion. 15 (37-38s): Wide ground-level, debris-covered highway, overturned burning car, tiny hero falling through the sky. 16 (39-42s): Hero lands and skids into a low crouch, one knee and hand down, fire behind her. 17 (43-46s): Medium close-up, she rises, fierce eyes, wall of orange fire exploding behind her, freeze on hero pose. MOTION: fast tracking, whip pans, slow-motion airborne beat, handheld shake on explosions, realistic physics, consistent character and bike design. NEGATIVE PROMPT: cartoon, anime, CGI look, plastic skin, deformed face, bad hands, extra limbs, extra wheels, changing bike design, inconsistent character, blurry, low resolution, flicker, morphing, warped anatomy, text, subtitles, watermark, logo, oversaturated, duplicate characters, unnatural motion
Create a photorealistic live-action horror short film inside a busy luxury hotel during normal operating hours. Make it feel like a real emergency filmed with a handheld camera, with natural human reactions, believable physics, practical effects, realistic hotel details and strong spatial continuity. MAIN CHARACTER: A female hotel security guard in her 30s wearing a realistic dark security uniform, ID badge and radio. Keep her face, hairstyle, clothing, body proportions and equipment consistent throughout the entire video. She reacts naturally and cautiously rather than behaving like an action hero. The film begins in the hotel lobby with guests checking in, staff working at reception and luggage carts moving across the marble floor. Suddenly, an infected guest attacks another guest near reception. The victim falls against the desk while nearby people freeze in shock before panic spreads. The female security guard hears the disturbance and rushes toward the lobby. She tries to understand what is happening while directing guests away from the infected. More infected suddenly appear and attack nearby guests. People scatter toward elevators, restaurants and corridors, dropping luggage and personal belongings. The guard grabs a heavy luggage trolley as a defensive barrier. An infected charges toward her, and she pushes the trolley forward, knocking the attacker off balance with a heavy, realistic impact. Another infected suddenly charges. She sidesteps at the last moment, causing it to crash into a glass partition that cracks realistically. She immediately guides several survivors toward a partially closed service corridor while distant screams echo from other floors. The group reaches temporary safety and barricades the corridor door with luggage and a heavy cart. The guard stays near the entrance, watching the lobby while protecting the survivors. The hotel suddenly becomes eerily quiet. Abandoned luggage, spilled drinks and overturned furniture cover the lobby. Through the narrow doorway, she notices a distant infected figure slowly crossing the lobby. She raises one finger, silently signaling everyone to stay quiet. AUDIO: Fully diegetic hotel ambience, footsteps, luggage wheels, frightened voices, screams, radio static, zombie snarls, heavy breathing, glass cracking, realistic impacts and distant footsteps. No music. STYLE: Photorealistic live-action hotel horror, practical-effects zombies, realistic skin and facial transformation, dark veins spreading beneath the skin, cloudy/milky eyes, violent convulsions and unnatural infected movements, natural handheld camera, realistic hotel lighting, believable crowd behavior, grounded physics and cinematic emergency-documentary feel. NEGATIVE: Excessive gore, graphic dismemberment, graphic eye gore, anime, cartoon, fake CGI, exaggerated action choreography, superhero movements, distorted anatomy, duplicated
Create a cinematic, ultra-realistic luxury watchmaking commercial. Show a skilled watchmaker in a dark premium workshop carefully assembling an intricate mechanical gold watch. Start with close-ups of tiny gears, screws and moving mechanisms, then show his hands precisely placing the delicate components with professional tools. Slowly reveal the complete watch being polished and placed on his wrist. End with an extreme macro shot of the finished watch and its moving mechanical gears. Dark elegant lighting, realistic metal reflections, shallow depth of field, smooth camera movement, detailed craftsmanship, premium luxury advertisement aesthetic, photorealistic 3D animation. No text, logos or watermark.
Created a 15-second cinematic fantasy battle scene in a ruined ancient city at sunset, with dramatic golden skies, burning buildings, smoke, and destroyed stone structures. A powerful blue-clad female warrior with dark hair faces a fierce female fire warrior with pale pink hair and small red horns. The blue warrior controls massive waves of glowing water while the fire warrior creates intense orange flames around her hands and body. Show them charging toward each other with fast, dynamic combat movements, magical energy trails, flying sparks, smoke, and debris. Build the action from a close-up confrontation into a wide cinematic shot of both elemental powers colliding in the center of the battlefield. End with an enormous blue water wave crashing against a giant fire explosion, creating steam, glowing particles, and a spectacular energy shockwave. Use realistic cinematic lighting, detailed characters, smooth camera movement, epic fantasy atmosphere, high-quality VFX, dramatic depth of field, and a powerful movie-trailer style ending.
Horse with boxing gloves, punching a donkey that is going to do back kicks, they are professional fighters
Duration: 10 seconds Aspect ratio: 9:16 vertical Overall style: Realistic live-action texture, daytime outdoor natural light, fixed camera position with single medium shot; The entire film performs a hard cut only once at 6.45 seconds to complete an outfit transformation. Before and after the cut point, the camera position, shot size, character positioning, and background must remain completely consistent. Movements should have real physical inertia; strictly no static staring, and strictly no transformation special effects.
make a 20-second video about anything, your call; make it crazy. The photon is born in the Sun's core and bounces around for up to 170,000 years before it gets out. Then it takes 8 min 19 s to reach Earth, passing Mercury and Venus at their real light travel times, and ends up aimed at your pupil. Built in Remotion with no stock footage and no images. Everything is drawn in code. The soundtrack is synthesised from scratch by a Node script that reads the same bounce data as the animation, so every bounce you see is a click you hear.
A cinematic action fight scene inside an old, crowded Pakistani passenger train compartment. A young woman with long brown hair, wearing a blue denim jacket and loose white pants, fights multiple men dressed in black. She performs fast, realistic martial-arts moves, dodging punches and delivering powerful kicks and strikes. The fight moves through the narrow aisle between old worn-out blue train seats. Dynamic handheld camera movement, low-angle shots, wide shots and close-ups, realistic body movement, natural motion blur, dramatic physical choreography, intense expressions, dusty vintage train interior, daylight coming through the windows, gritty realistic atmosphere, cinematic color grading, shallow depth of field, highly detailed, photorealistic, realistic skin texture, Hollywood-style action cinematography, 35mm lens, high contrast, 4K, smooth motion, no text, no subtitles, no watermark. Negative Prompt: cartoon, anime, CGI look, unrealistic anatomy, extra fingers, extra limbs, distorted face, duplicate people, floating objects, unnatural movement, excessive blood, gore, blurry faces, low quality, oversaturated colors, text, subtitles, watermark, logo. Aspect Ratio: 16:9 Style: Photorealistic cinematic action Duration: 20 seconds Camera: Handheld + dynamic tracking + low-angle shots Quality: 4K cinematic realism
Create a 60-second ultra-realistic cinematic Korean action-thriller scene featuring a young woman with straight black hair, a sharp, confident expression, and a distinctive outfit: a black oversized jacket, light-colored top, black pants, and a bright red scarf. She is inside a dimly lit classroom, facing an armed opponent. The scene combines intense gunfight choreography, acrobatic martial arts, dramatic close-ups, and stylish action-film cinematography. SCENE 1 — THE INTRODUCTION (0–6 seconds) Open with a medium close-up of the young woman standing motionless in a dark classroom. She looks directly ahead with a calm, intimidating expression. Her black hair frames her face, and her red scarf contrasts with her dark clothing. Cut to an extreme close-up of her face as she slightly tilts her head and purses her lips, maintaining a cool, fearless attitude. Insert a brief close-up of a handgun resting on a nearby desk to establish the danger. SCENE 2 — THE ATTACK BEGINS (6–12 seconds) Cut to a wider classroom shot. An armed opponent suddenly approaches. The woman immediately lowers her body, shifts her weight, and prepares to evade. Use a fast tracking shot as she moves forward, followed by a sudden camera cut to her opponent. The choreography should feel fast, fluid, and physically convincing, with realistic body mechanics and clear spatial continuity. SCENE 3 — ACROBATIC FIGHT (12–22 seconds) The woman launches into an explosive sequence of martial arts movements. She ducks beneath an attack, pivots, performs a high spinning kick, and uses rapid changes of direction to avoid her opponent. Capture the action with a combination of low-angle shots, wide shots, and close tracking movements. Her jacket and red scarf move naturally with her momentum. Show brief flashes of gunfire and bright muzzle flashes illuminating the dark classroom. The camera alternates between the woman's controlled movements and the opponent's reactions. SCENE 4 — THE GUNFIGHT (22–36 seconds) Escalate the confrontation with rapid exchanges of gunfire. The woman takes cover, changes position, and uses the classroom desks as obstacles. Include dramatic low-angle shots of her moving across the room, quick close-ups of her focused eyes, and brief shots of the muzzle flashes lighting the windows and furniture. At one point, use a dramatic ground-level perspective as she stands over the camera's viewpoint, holding her weapon with a determined expression. Cut to a close-up of her hands holding a firearm, then return to a wider shot showing her movement through the classroom. SCENE 5 — THE FINAL EXCHANGE (36–48 seconds) The action becomes more intense. The woman moves sideways while maintaining awareness of her opponent. Show a fast sequence of evasive movements, sharp turns, and acrobatic kicks. Use dynamic handheld cinematography, short whip pans, and occasional slow motion at the most dramatic moments. Include
Subject is NVIDIA Blackwell GPU: Walk into the data center, open servers, disassemble graphics cards, pass through circuits and transistors, down to a single silicon atom. All packaged in a single HTML file, runnable directly in the browser.
Create a cinematic, ultra-realistic 30-second live-action sequence set in a peaceful autumn forest during warm golden hour. Begin with a low-angle tracking shot following a mysterious young woman walking slowly through a carpet of fallen orange and brown leaves, wearing a simple loose dark-brown long-sleeve top and long dark skirt. Her shoulder-length dark hair moves naturally in the gentle breeze. Transition into intimate cinematic close-ups of her calm, slightly melancholic face as autumn leaves drift around her, with warm sunlight filtering beautifully through the trees. Show her continuing deeper into the forest while the camera moves naturally around her, capturing soft fog, moss-covered rocks, fallen leaves, tall trees, and glowing golden-orange foliage. Add a poetic visual transition where she briefly appears upside down as the forest swirls around her, creating a dreamlike emotional moment without losing realistic physical detail. Include a macro close-up of her fingers gently touching another fingertip, emphasizing natural skin texture, subtle movement, and delicate emotion. Return to wide cinematic shots of the woman standing alone among the trees, surrounded by drifting leaves and warm atmospheric sunlight. End with a peaceful wide shot as she walks farther into the forest, becoming smaller against the vast autumn landscape before transitioning into a lush green woodland. Ultra-photorealistic live-action cinematography, realistic human anatomy, natural facial expressions, detailed skin and hair, physically accurate leaves and wind movement, soft atmospheric fog, warm golden-hour lighting, shallow depth of field, cinematic lens flares, gentle handheld camera movement, smooth tracking shots, emotional storytelling, subtle film grain, realistic environmental textures, poetic and melancholic atmosphere, 30 seconds, widescreen 16:9, no text, no logos, no watermark, no cartoon look, no CGI appearance, no artificial-looking face.
For this test of ElevenLabs v4, I created a short horror scene at a late-night train platform. Voice: Generated a dialogue between two people in one go using v4. Visuals: Just added depth to 9 static images and moved them; no video generation AI used. Since the initial voices weren't scary enough: -> Kept the script as is, but added acting directions in English like [whispering] or [laughs softly] in the middle. -> Changed stability from 0.5 to 0.3. -> Compared three female voices and chose one with more breathiness and lower pitch. -> The woman remains whispering until the end, showing only her back and lips, no face. Subtitles: Mincho font. Woman's text is vertical, man's is horizontal. Woman's characters appear one by one at a whispering speed; man's characters tremble as if screaming. Tools Used: - Claude Code with Opus 5.5: Planning, direction, code for movement and subtitles, final check. - ElevenLabs v4: Dialogue between two people and ambient sounds. - Codex Image Generation: 9 static images. - Three.js: Added depth to static images and moved the camera. - Shippori Mincho B1: Subtitle font. - Playwright: Exported frames one by one via browser. - ffmpeg: Exported the video.
Create a 17-second ultra-realistic cinematic vertical video featuring the woman from the provided character reference. Use the newly provided female character reference as the ONLY identity reference for the main character. Do NOT use the face or identity of the woman visible in the storyboard. Use the provided 13-panel Master Storyboard as the exact visual, chronological and action guide for the entire video. CHARACTER CONSISTENCY: Preserve the exact facial identity of the provided woman throughout the entire video, including her facial structure, eyes, nose, lips, skin tone, long dark hair, body proportions and recognizable appearance. Her identity must remain unchanged in every shot. Keep the character visually consistent from beginning to end. No face drift, no identity change, no hairstyle transformation and no replacement character. The wardrobe should be adapted naturally for the volcanic adventure while maintaining a believable, consistent outfit throughout the sequence. IMPORTANT: The Master Storyboard controls the scenes, actions, camera progression, timing and visual composition. The provided character reference controls ONLY the identity and appearance of the main woman. Do not copy the storyboard woman's face. STORY AND ACTION: SHOT 1 — 0:00–0:02 Begin with the woman holding an enormous transparent bag completely filled with unpopped popcorn kernels near the edge of a massive volcanic crater. Use a close-to-medium cinematic perspective showing her, the giant popcorn bag and the glowing crater in the background. She looks toward the crater with curious anticipation. SHOT 2 — 0:02–0:03 Move closer as she looks down toward the crater. Her expression changes slightly as she watches the glowing lava below. The giant popcorn bag remains firmly in her hands. SHOT 3 — 0:03–0:04 She releases the giant popcorn bag. The transparent bag begins falling downward into the crater. Use a dynamic camera movement following the falling bag. Keep the bag physically consistent and clearly visible. SHOT 4 — 0:04–0:05 The bag hangs above the glowing lava crater. Use a dramatic overhead perspective looking down into the circular volcanic formation. The bag continues descending naturally under gravity. The glowing lava illuminates the transparent plastic and popcorn kernels. SHOT 5 — 0:05–0:06 The bag falls closer toward the lava. Increase the sense of speed while maintaining realistic gravity and physical motion. The camera follows the bag toward the center of the crater. SHOT 6 — 0:06–0:08 The crater suddenly erupts. A powerful vertical volcanic burst rises from the center. The popcorn bag is caught in the eruption. Use a dramatic wide overhead shot showing the full scale of the crater. SHOT 7 — 0:08–0:09 The eruption transforms into an enormous explosion of freshly popped popcorn. Thousands of realistic popcorn pieces burst upward and outward. Use a fast cinematic camera push into the popcorn cloud. Each popcorn piece should have believable individual motion. SHOT 8 — 0:09–0:10 The popcorn explosion fills the frame and transitions into the interior of a small vehicle or cabin. Popcorn rushes through the space and begins accumulating everywhere. Use strong forward motion as the popcorn wave moves toward the camera. SHOT 9 — 0:10–0:12 The cabin rapidly fills with popcorn. Popcorn rises from the floor and piles naturally around the seats and interior surfaces. The volume increases continuously until the woman is surrounded. Do not make the popcorn appear instantaneously. SHOT 10 — 0:12–0:14 The camera pushes through the popcorn toward the woman. She is partially buried in the enormous pile, with her upper body and face clearly visible. She looks toward the camera and begins laughing. Popcorn moves naturally around her shoulders and arms. SHOT 11 — 0:14–0:15 Close-up of the woman emerging from the popcorn. She smiles directly toward the camera. A few popcorn pieces rest naturally in her hair and on her shoulders. Warm orange volcanic light illuminates her face. SHOT 12 — 0:15–0:16 She gathers a large handful of popcorn with both hands. She brings it toward her mouth with a playful, delighted expression. Keep the popcorn pieces physically consistent and naturally positioned. SHOT 13 — 0:16–0:17 Extreme close-up final moment. She happily eats the popcorn while looking toward the camera. She smiles playfully with popcorn around her. End on her satisfied expression. CAMERA: Use motivated cinematic camera movement throughout: handheld close-ups, overhead crater shots, dynamic tracking, dramatic push-ins, macro popcorn details and an intimate final close-up. Use subtle speed changes only where they enhance the eruption and popcorn explosion. PHYSICS: Realistic gravity. Realistic falling motion. Realistic volcanic eruption dynamics. Realistic popcorn expansion and flight. Realistic popcorn accumulation and weight. Realistic interaction between the woman and the popcorn. No teleportation. No duplicated objects. No floating elements without support. AUDIO: Natural environmental sounds: volcanic rumbling, lava glow ambience, popcorn kernels shaking inside the bag, eruption roar, popcorn explosion crackling, popcorn filling the cabin, woman laughing softly, popcorn crunching when eaten. No music unless requested. No dialogue except laughter and natural vocal reactions. STYLE: Ultra-realistic cinematic quality. High detail textures. Physically accurate lighting. Volcanic glow reflections on skin and popcorn. Shallow depth of field during close-ups. Strong contrast between dark volcanic rock and bright lava glow. Warm color grading with orange highlights and deep shadows.
<Subject> a lone agent in a dim briefing room receiving a sealed mission envelope <Action> opens the envelope, reads one line, looks up with a sharp inhale <Camera> slow push-in from medium to close-up, 50mm lens, locked horizon <Light> single warm practical lamp, deep shadows, mild volumetric dust <Style> cinematic spy short, 24fps, Seedance 2.5, light film grain
make a dynamic 30-seconds motion graphic video about the distilbook like a product explainer the video has to be very incredible (product url) https://t.co/BcbRbZVf1d
make a 20-second video about anything, your call; make it crazy. The photon is born in the Sun's core and bounces around for up to 170,000 years before it gets out. Then it takes 8 min 19 s to reach Earth, passing Mercury and Venus at their real light travel times, and ends up aimed at your pupil. Built in Remotion with no stock footage and no images. Everything is drawn in code. The soundtrack is synthesised from scratch by a Node script that reads the same bounce data as the animation, so every bounce you see is a click you hear.
Create a 30-second ultra-realistic Korean first-date vlog set in South Korea in the early 2000s, filmed on an authentic consumer DV camcorder. Keep the SAME young Korean woman visually consistent throughout: identical face, hair, body proportions, outfit and accessories. 0–5s — ARRIVING: She walks through an authentic early-2000s Korean street and arrives at a cozy Korean restaurant. Inside, the same young Korean man is already waiting at a table. 5–9s — MEETING: She enters, notices him, smiles naturally and walks over. They greet each other casually, then sit together at the table. 9–13s — ORDERING: A waitress approaches with a notepad and takes their order. They briefly look at the menu and order naturally. 13–19s — TALKING: While waiting for the food, they casually talk and laugh, making natural eye contact and small gestures. The DV camera captures candid moments from a friend’s handheld perspective. 19–24s — FOOD + EATING: Their Korean food arrives. They react naturally, begin eating and continue chatting casually. 24–30s — LEAVING: After finishing, they stand up, leave the restaurant together and walk down the Korean street, continuing their conversation as the camera follows them. Everything must authentically belong to the early 2000s: Korean fashion, hairstyles, restaurant interior, menu, dishes, furniture, streets, cars and technology. No smartphones, modern interiors, modern cars, laptops, AirPods, influencer styling or modern lighting. Use raw early-2000s DV footage with subtle handheld shake, imperfect framing, autofocus hunting, exposure shifts, soft digital detail, mild CCD/DV noise, natural motion blur and occasional awkward zooms. Keep expressions, movement and interactions spontaneous and realistic. No identity drift, outfit changes, duplicated people, warped hands, disappearing objects or teleporting between locations.
Subject is NVIDIA Blackwell GPU: Walk into the data center, open servers, disassemble graphics cards, pass through circuits and transistors, down to a single silicon atom. All packaged in a single HTML file, runnable directly in the browser.
Create a cinematic, ultra-realistic luxury watchmaking commercial. Show a skilled watchmaker in a dark premium workshop carefully assembling an intricate mechanical gold watch. Start with close-ups of tiny gears, screws and moving mechanisms, then show his hands precisely placing the delicate components with professional tools. Slowly reveal the complete watch being polished and placed on his wrist. End with an extreme macro shot of the finished watch and its moving mechanical gears. Dark elegant lighting, realistic metal reflections, shallow depth of field, smooth camera movement, detailed craftsmanship, premium luxury advertisement aesthetic, photorealistic 3D animation. No text, logos or watermark.
Create a 17-second ultra-realistic cinematic vertical video featuring the woman from the provided character reference. Use the newly provided female character reference as the ONLY identity reference for the main character. Do NOT use the face or identity of the woman visible in the storyboard. Use the provided 13-panel Master Storyboard as the exact visual, chronological and action guide for the entire video. CHARACTER CONSISTENCY: Preserve the exact facial identity of the provided woman throughout the entire video, including her facial structure, eyes, nose, lips, skin tone, long dark hair, body proportions and recognizable appearance. Her identity must remain unchanged in every shot. Keep the character visually consistent from beginning to end. No face drift, no identity change, no hairstyle transformation and no replacement character. The wardrobe should be adapted naturally for the volcanic adventure while maintaining a believable, consistent outfit throughout the sequence. IMPORTANT: The Master Storyboard controls the scenes, actions, camera progression, timing and visual composition. The provided character reference controls ONLY the identity and appearance of the main woman. Do not copy the storyboard woman's face. STORY AND ACTION: SHOT 1 — 0:00–0:02 Begin with the woman holding an enormous transparent bag completely filled with unpopped popcorn kernels near the edge of a massive volcanic crater. Use a close-to-medium cinematic perspective showing her, the giant popcorn bag and the glowing crater in the background. She looks toward the crater with curious anticipation. SHOT 2 — 0:02–0:03 Move closer as she looks down toward the crater. Her expression changes slightly as she watches the glowing lava below. The giant popcorn bag remains firmly in her hands. SHOT 3 — 0:03–0:04 She releases the giant popcorn bag. The transparent bag begins falling downward into the crater. Use a dynamic camera movement following the falling bag. Keep the bag physically consistent and clearly visible. SHOT 4 — 0:04–0:05 The bag hangs above the glowing lava crater. Use a dramatic overhead perspective looking down into the circular volcanic formation. The bag continues descending naturally under gravity. The glowing lava illuminates the transparent plastic and popcorn kernels. SHOT 5 — 0:05–0:06 The bag falls closer toward the lava. Increase the sense of speed while maintaining realistic gravity and physical motion. The camera follows the bag toward the center of the crater. SHOT 6 — 0:06–0:08 The crater suddenly erupts. A powerful vertical volcanic burst rises from the center. The popcorn bag is caught in the eruption. Use a dramatic wide overhead shot showing the full scale of the crater. SHOT 7 — 0:08–0:09 The eruption transforms into an enormous explosion of freshly popped popcorn. Thousands of realistic popcorn pieces burst upward and outward. Use a fast cinematic camera push into the popcorn cloud. Each popcorn piece should have believable individual motion. SHOT 8 — 0:09–0:10 The popcorn explosion fills the frame and transitions into the interior of a small vehicle or cabin. Popcorn rushes through the space and begins accumulating everywhere. Use strong forward motion as the popcorn wave moves toward the camera. SHOT 9 — 0:10–0:12 The cabin rapidly fills with popcorn. Popcorn rises from the floor and piles naturally around the seats and interior surfaces. The volume increases continuously until the woman is surrounded. Do not make the popcorn appear instantaneously. SHOT 10 — 0:12–0:14 The camera pushes through the popcorn toward the woman. She is partially buried in the enormous pile, with her upper body and face clearly visible. She looks toward the camera and begins laughing. Popcorn moves naturally around her shoulders and arms. SHOT 11 — 0:14–0:15 Close-up of the woman emerging from the popcorn. She smiles directly toward the camera. A few popcorn pieces rest naturally in her hair and on her shoulders. Warm orange volcanic light illuminates her face. SHOT 12 — 0:15–0:16 She gathers a large handful of popcorn with both hands. She brings it toward her mouth with a playful, delighted expression. Keep the popcorn pieces physically consistent and naturally positioned. SHOT 13 — 0:16–0:17 Extreme close-up final moment. She happily eats the popcorn while looking toward the camera. She smiles playfully with popcorn around her. End on her satisfied expression. CAMERA: Use motivated cinematic camera movement throughout: handheld close-ups, overhead crater shots, dynamic tracking, dramatic push-ins, macro popcorn details and an intimate final close-up. Use subtle speed changes only where they enhance the eruption and popcorn explosion. PHYSICS: Realistic gravity. Realistic falling motion. Realistic volcanic eruption dynamics. Realistic popcorn expansion and flight. Realistic popcorn accumulation and weight. Realistic interaction between the woman and the popcorn. No teleportation. No duplicated objects. No floating elements without support. AUDIO: Natural environmental sounds: volcanic rumbling, lava glow ambience, popcorn kernels shaking inside the bag, eruption roar, popcorn explosion crackling, popcorn filling the cabin, woman laughing softly, popcorn crunching when eaten. No music unless requested. No dialogue except laughter and natural vocal reactions. STYLE: Ultra-realistic cinematic quality. High detail textures. Physically accurate lighting. Volcanic glow reflections on skin and popcorn. Shallow depth of field during close-ups. Strong contrast between dark volcanic rock and bright lava glow. Warm color grading with orange highlights and deep shadows.
Duration: 10 seconds Aspect ratio: 9:16 vertical Overall style: Realistic live-action texture, daytime outdoor natural light, fixed camera position with single medium shot; The entire film performs a hard cut only once at 6.45 seconds to complete an outfit transformation. Before and after the cut point, the camera position, shot size, character positioning, and background must remain completely consistent. Movements should have real physical inertia; strictly no static staring, and strictly no transformation special effects.
Create a 30-second ultra-realistic UGC-style promotional video featuring a Kawasaki Ninja H2R. The video should feel like authentic footage filmed by a confident motorcycle creator, while maintaining premium cinematic quality. Scene 1, 0–5 seconds: Start with a handheld smartphone-style shot of the creator walking toward the Kawasaki Ninja H2R parked in a modern underground garage. The creator looks into the camera and says naturally, “Okay, this might be one of the wildest bikes I’ve ever seen.” Quick close-ups reveal the sharp front fairing, aerodynamic bodywork, carbon-fiber details, exposed mechanical elements, and aggressive styling. Scene 2, 5–12 seconds: Cut to the creator sitting on the motorcycle and starting the engine. Capture the realistic engine sound, subtle vibration, dashboard lighting, and exhaust note. The creator says, “The Ninja H2R just looks absolutely insane in person.” Use natural handheld camera movement mixed with cinematic close-up shots. Scene 3, 12–22 seconds: Show the motorcycle riding on a closed professional track. Use dynamic tracking shots from multiple realistic camera positions, including low side angles, rear follow shots, and wide track shots. Show controlled acceleration, cornering, and aerodynamic movement without reckless public-road behavior. Add realistic tire movement, suspension response, wind interaction, and natural motion blur. Scene 4, 22–27 seconds: Return to the creator standing beside the parked bike. He looks at the camera and says, “The design, the sound, the presence… everything feels next level.” Scene 5, 27–30 seconds: Finish with a slow cinematic reveal of the Ninja H2R from front three-quarter angle as the creator walks away. End with clean on-screen text: “Ninja H2R. Built to stand apart.” Visual style: authentic UGC meets premium motorcycle commercial. Photorealistic live-action appearance, natural skin texture, realistic motorcycle materials, accurate proportions, physically believable movement, natural lighting, subtle handheld imperfections, realistic audio synchronization, cinematic depth of field, smooth transitions, detailed reflections, 4K quality. Avoid CGI appearance, plastic textures, distorted motorcycle geometry, unrealistic riding physics, duplicated bikes, fake-looking environments, excessive camera shake, or exaggerated effects.
Create a 60-second ultra-realistic cinematic Korean action-thriller scene featuring a young woman with straight black hair, a sharp, confident expression, and a distinctive outfit: a black oversized jacket, light-colored top, black pants, and a bright red scarf. She is inside a dimly lit classroom, facing an armed opponent. The scene combines intense gunfight choreography, acrobatic martial arts, dramatic close-ups, and stylish action-film cinematography. SCENE 1 — THE INTRODUCTION (0–6 seconds) Open with a medium close-up of the young woman standing motionless in a dark classroom. She looks directly ahead with a calm, intimidating expression. Her black hair frames her face, and her red scarf contrasts with her dark clothing. Cut to an extreme close-up of her face as she slightly tilts her head and purses her lips, maintaining a cool, fearless attitude. Insert a brief close-up of a handgun resting on a nearby desk to establish the danger. SCENE 2 — THE ATTACK BEGINS (6–12 seconds) Cut to a wider classroom shot. An armed opponent suddenly approaches. The woman immediately lowers her body, shifts her weight, and prepares to evade. Use a fast tracking shot as she moves forward, followed by a sudden camera cut to her opponent. The choreography should feel fast, fluid, and physically convincing, with realistic body mechanics and clear spatial continuity. SCENE 3 — ACROBATIC FIGHT (12–22 seconds) The woman launches into an explosive sequence of martial arts movements. She ducks beneath an attack, pivots, performs a high spinning kick, and uses rapid changes of direction to avoid her opponent. Capture the action with a combination of low-angle shots, wide shots, and close tracking movements. Her jacket and red scarf move naturally with her momentum. Show brief flashes of gunfire and bright muzzle flashes illuminating the dark classroom. The camera alternates between the woman's controlled movements and the opponent's reactions. SCENE 4 — THE GUNFIGHT (22–36 seconds) Escalate the confrontation with rapid exchanges of gunfire. The woman takes cover, changes position, and uses the classroom desks as obstacles. Include dramatic low-angle shots of her moving across the room, quick close-ups of her focused eyes, and brief shots of the muzzle flashes lighting the windows and furniture. At one point, use a dramatic ground-level perspective as she stands over the camera's viewpoint, holding her weapon with a determined expression. Cut to a close-up of her hands holding a firearm, then return to a wider shot showing her movement through the classroom. SCENE 5 — THE FINAL EXCHANGE (36–48 seconds) The action becomes more intense. The woman moves sideways while maintaining awareness of her opponent. Show a fast sequence of evasive movements, sharp turns, and acrobatic kicks. Use dynamic handheld cinematography, short whip pans, and occasional slow motion at the most dramatic moments. Include
Create a photorealistic live-action horror short film inside a busy luxury hotel during normal operating hours. Make it feel like a real emergency filmed with a handheld camera, with natural human reactions, believable physics, practical effects, realistic hotel details and strong spatial continuity. MAIN CHARACTER: A female hotel security guard in her 30s wearing a realistic dark security uniform, ID badge and radio. Keep her face, hairstyle, clothing, body proportions and equipment consistent throughout the entire video. She reacts naturally and cautiously rather than behaving like an action hero. The film begins in the hotel lobby with guests checking in, staff working at reception and luggage carts moving across the marble floor. Suddenly, an infected guest attacks another guest near reception. The victim falls against the desk while nearby people freeze in shock before panic spreads. The female security guard hears the disturbance and rushes toward the lobby. She tries to understand what is happening while directing guests away from the infected. More infected suddenly appear and attack nearby guests. People scatter toward elevators, restaurants and corridors, dropping luggage and personal belongings. The guard grabs a heavy luggage trolley as a defensive barrier. An infected charges toward her, and she pushes the trolley forward, knocking the attacker off balance with a heavy, realistic impact. Another infected suddenly charges. She sidesteps at the last moment, causing it to crash into a glass partition that cracks realistically. She immediately guides several survivors toward a partially closed service corridor while distant screams echo from other floors. The group reaches temporary safety and barricades the corridor door with luggage and a heavy cart. The guard stays near the entrance, watching the lobby while protecting the survivors. The hotel suddenly becomes eerily quiet. Abandoned luggage, spilled drinks and overturned furniture cover the lobby. Through the narrow doorway, she notices a distant infected figure slowly crossing the lobby. She raises one finger, silently signaling everyone to stay quiet. AUDIO: Fully diegetic hotel ambience, footsteps, luggage wheels, frightened voices, screams, radio static, zombie snarls, heavy breathing, glass cracking, realistic impacts and distant footsteps. No music. STYLE: Photorealistic live-action hotel horror, practical-effects zombies, realistic skin and facial transformation, dark veins spreading beneath the skin, cloudy/milky eyes, violent convulsions and unnatural infected movements, natural handheld camera, realistic hotel lighting, believable crowd behavior, grounded physics and cinematic emergency-documentary feel. NEGATIVE: Excessive gore, graphic dismemberment, graphic eye gore, anime, cartoon, fake CGI, exaggerated action choreography, superhero movements, distorted anatomy, duplicated
For this test of ElevenLabs v4, I created a short horror scene at a late-night train platform. Voice: Generated a dialogue between two people in one go using v4. Visuals: Just added depth to 9 static images and moved them; no video generation AI used. Since the initial voices weren't scary enough: -> Kept the script as is, but added acting directions in English like [whispering] or [laughs softly] in the middle. -> Changed stability from 0.5 to 0.3. -> Compared three female voices and chose one with more breathiness and lower pitch. -> The woman remains whispering until the end, showing only her back and lips, no face. Subtitles: Mincho font. Woman's text is vertical, man's is horizontal. Woman's characters appear one by one at a whispering speed; man's characters tremble as if screaming. Tools Used: - Claude Code with Opus 5.5: Planning, direction, code for movement and subtitles, final check. - ElevenLabs v4: Dialogue between two people and ambient sounds. - Codex Image Generation: 9 static images. - Three.js: Added depth to static images and moved the camera. - Shippori Mincho B1: Subtitle font. - Playwright: Exported frames one by one via browser. - ffmpeg: Exported the video.
Horse with boxing gloves, punching a donkey that is going to do back kicks, they are professional fighters
make a dynamic 15-second motion graphics video for @fal that shows what an incredible motion designer you are, like it's your showreel for a résumé. go all out. Use the fal API.
A cinematic action fight scene inside an old, crowded Pakistani passenger train compartment. A young woman with long brown hair, wearing a blue denim jacket and loose white pants, fights multiple men dressed in black. She performs fast, realistic martial-arts moves, dodging punches and delivering powerful kicks and strikes. The fight moves through the narrow aisle between old worn-out blue train seats. Dynamic handheld camera movement, low-angle shots, wide shots and close-ups, realistic body movement, natural motion blur, dramatic physical choreography, intense expressions, dusty vintage train interior, daylight coming through the windows, gritty realistic atmosphere, cinematic color grading, shallow depth of field, highly detailed, photorealistic, realistic skin texture, Hollywood-style action cinematography, 35mm lens, high contrast, 4K, smooth motion, no text, no subtitles, no watermark. Negative Prompt: cartoon, anime, CGI look, unrealistic anatomy, extra fingers, extra limbs, distorted face, duplicate people, floating objects, unnatural movement, excessive blood, gore, blurry faces, low quality, oversaturated colors, text, subtitles, watermark, logo. Aspect Ratio: 16:9 Style: Photorealistic cinematic action Duration: 20 seconds Camera: Handheld + dynamic tracking + low-angle shots Quality: 4K cinematic realism
CINEMATIC SHORT FILM, 46 sec, 16:9, photorealistic Hollywood sci-fi action, dystopian highway apocalypse. Cold steel-grey sky, burning orange explosions, volumetric god rays, anamorphic lens, film grain. HERO: muscular woman, curly dark hair, olive tank top, black jeans and boots, fierce expression. BIKE: matte-black futuristic armored motorcycle, twin fat front wheels, white glowing headlights, mounted cannon. 1 (0-2s): Low-angle front tracking, hero races toward camera on a wrecked highway, burning car and black smoke behind. 2 (2-4s): Side-front tracking, bike leans through a curve under an overpass, headlights flaring. 3 (5-6s): Extreme close-up of the bike's armored cannon and engine, her hand on the handlebar, motion blur. 4 (7-9s): Tight close-up of her face low over the bike, intense eyes, wind-blown curls, shallow depth of field. 5 (10-11s): Wide low-angle, giant black alien warship over the highway fires an orange beam, ground explosion. 6 (12-14s): Huge fireball erupts, hero's tiny silhouette speeds away, yellow car blurs past. 7 (15-16s): Side close-up, hero crouched on the bike, engulfed in orange fire and smoke. 8 (17-18s): Ground-level shot of rusted abandoned cars, open doors, a boot flies through the frame. 9 (19-21s): Blonde woman in black leather jacket aims a heavy sci-fi rifle at camera, burning wreckage behind. 10 (22-23s): Frontal tracking, hero bursts out from under a dark overpass, smoke columns behind. 11 (24-26s): Driver POV down the highway, collapsed overpass and debris ahead, lone black car in the lane. 12 (27-28s): Wide side shot, bike launches off a broken concrete slab, front wheel high. 13 (29-33s): Slow-motion low-angle, hero and bike airborne against dramatic clouds and god rays, red taillight glowing. 14 (34-36s): Close-up, rear wheel hits a broken slab and explodes in a fireball, sparks and debris, slow motion. 15 (37-38s): Wide ground-level, debris-covered highway, overturned burning car, tiny hero falling through the sky. 16 (39-42s): Hero lands and skids into a low crouch, one knee and hand down, fire behind her. 17 (43-46s): Medium close-up, she rises, fierce eyes, wall of orange fire exploding behind her, freeze on hero pose. MOTION: fast tracking, whip pans, slow-motion airborne beat, handheld shake on explosions, realistic physics, consistent character and bike design. NEGATIVE PROMPT: cartoon, anime, CGI look, plastic skin, deformed face, bad hands, extra limbs, extra wheels, changing bike design, inconsistent character, blurry, low resolution, flicker, morphing, warped anatomy, text, subtitles, watermark, logo, oversaturated, duplicate characters, unnatural motion
Create a cinematic, ultra-realistic 30-second live-action sequence set in a peaceful autumn forest during warm golden hour. Begin with a low-angle tracking shot following a mysterious young woman walking slowly through a carpet of fallen orange and brown leaves, wearing a simple loose dark-brown long-sleeve top and long dark skirt. Her shoulder-length dark hair moves naturally in the gentle breeze. Transition into intimate cinematic close-ups of her calm, slightly melancholic face as autumn leaves drift around her, with warm sunlight filtering beautifully through the trees. Show her continuing deeper into the forest while the camera moves naturally around her, capturing soft fog, moss-covered rocks, fallen leaves, tall trees, and glowing golden-orange foliage. Add a poetic visual transition where she briefly appears upside down as the forest swirls around her, creating a dreamlike emotional moment without losing realistic physical detail. Include a macro close-up of her fingers gently touching another fingertip, emphasizing natural skin texture, subtle movement, and delicate emotion. Return to wide cinematic shots of the woman standing alone among the trees, surrounded by drifting leaves and warm atmospheric sunlight. End with a peaceful wide shot as she walks farther into the forest, becoming smaller against the vast autumn landscape before transitioning into a lush green woodland. Ultra-photorealistic live-action cinematography, realistic human anatomy, natural facial expressions, detailed skin and hair, physically accurate leaves and wind movement, soft atmospheric fog, warm golden-hour lighting, shallow depth of field, cinematic lens flares, gentle handheld camera movement, smooth tracking shots, emotional storytelling, subtle film grain, realistic environmental textures, poetic and melancholic atmosphere, 30 seconds, widescreen 16:9, no text, no logos, no watermark, no cartoon look, no CGI appearance, no artificial-looking face.
Created a 15-second cinematic fantasy battle scene in a ruined ancient city at sunset, with dramatic golden skies, burning buildings, smoke, and destroyed stone structures. A powerful blue-clad female warrior with dark hair faces a fierce female fire warrior with pale pink hair and small red horns. The blue warrior controls massive waves of glowing water while the fire warrior creates intense orange flames around her hands and body. Show them charging toward each other with fast, dynamic combat movements, magical energy trails, flying sparks, smoke, and debris. Build the action from a close-up confrontation into a wide cinematic shot of both elemental powers colliding in the center of the battlefield. End with an enormous blue water wave crashing against a giant fire explosion, creating steam, glowing particles, and a spectacular energy shockwave. Use realistic cinematic lighting, detailed characters, smooth camera movement, epic fantasy atmosphere, high-quality VFX, dramatic depth of field, and a powerful movie-trailer style ending.
<Subject> a lone agent in a dim briefing room receiving a sealed mission envelope <Action> opens the envelope, reads one line, looks up with a sharp inhale <Camera> slow push-in from medium to close-up, 50mm lens, locked horizon <Light> single warm practical lamp, deep shadows, mild volumetric dust <Style> cinematic spy short, 24fps, Seedance 2.5, light film grain